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Weapons and Items are used by your survivors to defend themselves, or to improve their abilities. You earn a free gear or pet when creating your first character.

They can be found by searching for Supplies or scavenging an unearned square. They can be changed for food in trading with Gustav as well.

Only when a gear, pet or weapon is equiped by a survivor, it can increase the weapon's/gear's chosen upgrade to have higher stat at it.

Offense Edit

Offense
Offense
Item Increase other Gustav
Rocket Launcher 4,0 - 100 food
Machine Gun 2,5 - 25 food
Sub-machine gun 2,0 - 20 food
Light Assault Rifle 2,0 - 25 food
Dog depends depends no
Hunting Rifle 1,5 - 15 food
Shotgun 1,5 - 10 food
Chainsaw 1,0 1,5 Building 25 food
Sledgehammer 1,0 1,0 Building 20 food
Pistol 1,0 - 5 food
Baseball Bat 1,0 - 5 food
Crowbar 0,5 1,5 Scavenging 10 food

Scavenging Edit

Scavenging
Scavenging
Item Increase other Gustav
Backpack 2,0 - 10 food
Crowbar 1,5 0,5 Attack 10 food
Pair of Binoculars 1,0 - 10 food
Dog (if) 0,5 0,5 Attack no
Kitten 0,5 0,5 Building, Leadership, Science no

Science Edit

Science
Science
Item Increase other Gustav
Chemistry Kit 2,0 - 20 food
Science Book 1,5 - 15 food
Medical Kit 1,0 - 10 food
Kitten 0,5 0,5 Building, Leadership, Scavenging no

Building Edit

It takes a total of 11 points for reclaiming a land in 1 day or 2 days for converting and fortifying owned buildings.

Building
Building
Item Increase other Gustav
Toolbox 2,0 - 10 food
Chainsaw 1,5 1,0 Attack 25 food
Saw 1,5 - 10 food
Sledgehammer 1,0 1,0 Attack 20 food
Wrench 1,0  - 5 food
Kitten 0,5 0,5 Leadership, Scavenging, Science no

Leadership Edit

Leadership
Leadership
Item Increase other Gustav
Top Hat 2,5 - 10 food
Megaphone 2,0 - 10 food
Cowboy Hat 1,0 - 5 food
Dog (if) 1,0 1,0 Offense no
Cat 0,5 0,5 Building, Scavenging, Science no

 Trivia Edit

  • Once a survivor has died, his/her weapon will not be lost. It will remain with the survivors allowing others to equip/use it.
  • If the building level isn't high enough to convert into a specific building (a lab for example), the survivor may be helped out with an appropriate tool. Once he has fulfilled the condition, it isn't necessary that he keeps his tool.

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