Farms produce 6 food a day. Farms can be converted into suburbs.
Description: Farms produce 6 food every day. We take turns plowing, planting and harvesting.
Rebuild 2 Edit
A farm usually produces either 2 or 3 food per day at the beginning. A farm can only be converted into a suburb. During the game it will get influenced by the researches at the lab on how much you gain.
|Difficulty level||without farmer||with farmer||Farmer + pesticides||Fertilizer||Farmer+ fertilizer|
|pretty easy, kind of tough, challenging||3||4||5||4||6|
|seriously hard, impossible||2||3||4||3||5|
Food researches Edit
- Food preservation won't let you produce more, but your yield from scavenging will get better, it also prevents farm blight and stored food from rotting.
- Tending crops produces an additional food, or two additional once that pesticide has been researched. At any difficulty level. It slowly increases the survivor's scavenging skill by +0.1 per day.
- You will get one extra food per farm by researching fertilizer. A fertilizer bonus (+1 food for each survivor) will randomly happen as a scripted event.
"That fertilizer we developed is really working its magic in our farms. Second helpings for turnip stew for everybody!"
Unclaimed farms tend to have lots of food for scavenging and some alcohol which boosts +5 to moral. It is very rare for a farm to have no food at all.
|Buildings in Rebuild 2|
|Structural Locations||Farm • Big Farm • Suburb • Apartment • Motel • Trailer Park • Police Station • Laboratory • School • Hospital • Church • Bar|
|Convertible Locations||Mall • All Mart • Warehouse • Rubble • McNoodles • Grocery • Parking Lot • Pawn Store • Park • Field • Office • 8-12 mart • XXOR Gas|
|Objective Locations||Heliport • City Hall • Subway • Bank • Graveyard|